Professions
* Alchemy
o All flasks no longer require an alchemy lab to create.
* Blacksmithing
o Reduced the spell power on the Titansteel Guardian to bring it in line with its item level.
o Increased the material requirements to make high level frost resistance gear created with blacksmithing.
* Engineering
o Engineers may now be able to properly engineer Centrifuge Constructs.
* Inscription
o Glyph of Death Strike has also been reduced by 50% to 1% healing per 5 Runic Power.
o Glyph of Deterrence: Now -10 seconds instead of -20.
o Glyph of Holy Light now affects friendly targets in a larger radius.
o Glyph of Horn of Winter now increases the duration by 60 sec.
* Leatherworking
o Iceborne Belt pattern skill up range has been increased to the correct range.
* Mining
o Weakened Giants and Iron Rune Sentinels can now be correctly mined.
* Skinning
o Increased the critical strike rating granted by ranks 5 and 6 of Master of Anatomy.
o Carrion Fleshstrippers are now skinnable.
Quests
* The quest, "Scare the Guano Out of Them!" now only requires 10 Darkclaw Guano, down from 15. Also, only the character that scared the bat, or their party, may now loot the guano.
* Shoveltusk Meat obtained during the quest, "Shoveltusk Soup Again?" is now correctly flagged as a quest item with no sell price.
* During the quest, "Scalped!", you can no longer use Ahunae's Knife to scalp kills that you aren't tapped to.
* The path followed by the Har'koa's Kitten during the quest, "I Sense a Disturbance" has been improved.
* Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs should no longer attempt to attack their opposite faction counterparts unless the character controlling them is first attacked.
* Westguard Sergeant and Winterhoof Brave demoralizing shouts will now only affect the Winterskorn vrykul and worgs at Skorn.
* Various fixes to the Queen Angerboda event during the quest, "The Slumbering King".
* The daily quest, "Shoot 'Em Up" now only requires 15 Jotunheim Proto-Drakes to be shot down, down from 20. As well, the harpoon now only costs 5 energy to shoot, down from 10.
Dungeons and Raids
* The Obsidian Sanctum
o Players will now be affected by Twilight Residue when they leave the Twilight Realm. Twilight Residue grants immunity to Fire and Shadow damage for a few seconds.
User Interface
* For additional notes on Lua and XML changes please visit the UI & Macros forum.
Items
* Amberglow Signet now correctly grants Hit Rating.
* Deadly Gladiator's Staff has had the Agility and Critical strike rating restored to ratios consistent with other instances of the Gladiator's Staff.
* Gifts and Pledges of Adoration for the capital cities are now soulbound.
* The Flag of Ownership now has only a 60s cooldown to match the 60s duration of the flag.
* The following crafted weapons have had their stats adjusted to properly reflect their intended power:
o Corroded Saronite Edge, Corroded Saronite Woundbringer, Cudgel of Saronite Justice, Furious Saronite Beaststick, Saronite Spellblade, Saronite Shiv, Savage Cobalt Slicer, Notched Cobalt War Axe, Sturdy Cobalt Quickblade, Cobalt Tenderizer
* Living Lashers can now properly be skinned with Herbalism.
* Players can now open clams while riding a vehicle, sitting, mounted, stealthed, and invisible.
* Reduced the stats on the Savage Cobalt Slicer to match the weapon's level.
* Some low-level rogue pvp gloves were accidentally omitted from the patch 3.0.3 update. This has been rectified.
* Some neglected creatures in Icecrown have found the contents of their pockets.
* Totem of Hex now correctly grants 165 spell power to Chain Lightning and Lightning Bolt, up from 85.
* The white Polar Bear mount is now the proper (larger) size.
World Environment
* Incapacitating Shout now has an 8 second duration.
* Conquered Soul of the Blighcallers are no longer AE immune.
* Corrected a raid emote in Violet Hold to display the proper creature name.
* Corrected a redundant aura tooltip for Locust Swarm in Naxxramas.
* Several creatures in the Construct Quarter of Naxxramas did not have Heroic values for hit points and damage.
* Storm Peaks, Grom'arsh Crash Site - Peon Gakra is now an innkeeper and the zeppelin hull, an inn.
Bug Fixes
* Death Knight: Corpse Explosion: Fixed a bug where how much Runic Power the Death Knight had was affecting the damage done, and also increased the damage substantially.
* Druid: Savage Fury - Mangle (Bear) damage was being increased by a higher percentage than intended. This has been fixed, and in result Mangle (Bear) should see roughly a 16% damage reduction. Also fixed a bug with Savage Fury where the Rake bleed effect was not being increased.
* Fixed a bug with a Wild Mustard plant that was under the ground in Dalaran.
* Paladin: Repentance: Avenger’s Shield no longer breaks Repentance, but unfortunately, Seal of Vengeance and Corruption damage will break it again. This will be corrected in a future patch.
* Paladin: Shield of Righteousness now properly shares a cooldown for both ranks.
* Priest: Mind Flay - Fixed a bug with targeting where you would not deal damage if not facing the target while channeling.
* Shaman: Elemental Shields was reducing flat physical damage, not a percentage. Now properly reduced by a percentage.
* Shaman: Lava Lash - Fixed a bug which allowed you to use the ability even if you had a shield in offhand. Now requires a 1hand axe, fist or dagger to be able to be used.
* Shaman: Fixed a bug where Thunderstorm (Elemental) was knocking back 15 yards, instead of 20. It should now roughly knockback the correct length of 20 yards.
* The Wintergrasp Aura should now properly update in all instances, transferring the buff when the zone control changes.
V originaly na
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html